AI Insights · Timothy · October 2022
Top 5 Trivia Games on Android in Latin America - Q3 2022
Explore the performance of the top 5 trivia game apps on the Android platform in Latin America during the third quarter of 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 trivia games on the Android platform in Latin America showed varying performance trends. Here is a closer look at their weekly downloads, revenue, and active users:
Akinator saw its weekly downloads start strong with approximately 315K at the beginning of the quarter, peaking at around 376K in mid-July before gradually declining to about 193K by the end of September. Weekly revenue for the app fluctuated, peaking at $131 in early August and then dropping to around $66 by the end of the quarter. Active users also showed a similar trend, starting at around 1.37M and ending at approximately 967K.
Millionaire 2024: Trivia Game maintained a relatively stable download rate throughout the quarter. Downloads started at about 264K and peaked at around 288K in early July, tapering off to approximately 229K by the end of September. The app did not generate any revenue during this period. Active users remained steady, starting at around 1.19M and ending at approximately 1.10M.
Words to Win experienced a notable decline in weekly downloads, starting at around 334K and dropping sharply to about 4K by the end of September. Revenue peaked at $31 in early July and dwindled down to $0 by the end of the quarter. Active users followed a similar downward trend, starting at approximately 603K and ending at around 67K.
Trivia Crack: fun quiz games had consistent weekly downloads, starting at about 135K and peaking at around 152K in mid-July, before stabilizing at approximately 129K by the end of September. The app's weekly revenue remained fairly steady, ranging between $1K and $1.4K throughout the quarter. Active users showed minor fluctuations, starting at around 543K and ending at approximately 465K.
QuizzLand. Quiz & Trivia game started the quarter with around 107K weekly downloads, peaking at approximately 157K in mid-August, and ending at about 113K by the end of September. Weekly revenue showed a steady increase, peaking at $142 in mid-August and stabilizing around $123 by the end of the quarter. Active users saw significant growth, starting at approximately 552K and reaching around 585K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.